Fur Quests Devlog 2025-06-26
Greetings, dungeoneers, and welcome back for another Fur Quests update—now available on Itch!
Ever since I started working on Fur Quests, I’ve wanted to include mini-games to add a bit of variety to the experience. Heck, in the original build, I even had an Oblivion-style lockpicking mini-game up and running.
But it didn’t take much playtesting before I scrapped it. Without patrolling guards that might catch you while unlocking a door, it just felt like pointless busywork. What was there to gain from success? What was there to lose? Worst-case scenario, you could just brute-force it until it worked.
I tried to keep that lesson in mind when I started working on the day-to-day activities around Cliffshade.
Fishing, for example, is now a timing-based mini-game that rewards precision: hit the hard mark and you land a big fish; hit the easy one and you get a small fish. But how do we spice it up even more? Well, the idea is that if you become an expert fisherman, you’ll have a chance to catch extra-rare fish—or even pull up some random loot. The game tracks your successes and scores them based on difficulty. Once you hit a high enough score, rare catches become possible. But fail, and your score resets.
I want each activity to have its own unique flair. For mining, the mini-game turns into a sort of time trial with quick-time events. This one's a bit more complex than the fishing game and is only about halfway done. The mini-game itself works, the timer functions, and ore locations are randomized as you move between zones. But I also want to add some threats—beasts, monsters, maybe even a rematch with the Pitfiend.
Right now, there’s only one zone used for testing, one kind of ore, and a weird glitch where the mouse bugs out during the game. I suspect it’s just another one of those RPG Maker limitations I’ll either have to live with or find a clever workaround for.
Either way, both mini-games are still in the testing phase. For the next update, I’ll aim to polish them up, add some story context, and—who knows?—maybe even throw in a few more mini-games if time allows.
Until then, as always, thank you all for your patience and support. It really means the world to me. So thank you!
Files
Get Fur Quests
Fur Quests
A titillating tail of adventure and exploration.
Status | In development |
Author | Pugdungeon |
Genre | Role Playing, Visual Novel |
Tags | 2D, Adult, Dating Sim, Erotic, Furry, Hentai, Pixel Art, Romance |
More posts
- Fur Quests Devlog 2025-06-1017 days ago
- Fur Quests Devlog 2025-05-2731 days ago
- We are back!46 days ago
- Fur Quests on the move!84 days ago
- Fur Quests Devlog 2025-03-16Mar 17, 2025
- Fur Quests Devlog Character CreationMar 01, 2025
- Fur Quests Devlog 2025-02-14Feb 15, 2025
- Fur Quests Devlog 2025-01-31Feb 01, 2025
Leave a comment
Log in with itch.io to leave a comment.