Fur Quests Devlog 2024-02-08


Greetings, dungeoneers! Pug here, back with another fix and polish update for Fur Quests!

Well, we did it! We finally put the silence spell back into the game after nearly a yearlong absence. About a year ago, I had the technical aptitude of a sea cucumber, but thanks to all of your wonderful encouragement and generous backing, I've slowly developed the skills and technical know-how to take Fur Quests to the next level.

Next on the docket is to improve the transition between character sprites. Even though they should be fading in and out smoothly, they are all snapping into place in a rather jarring fashion.

We are also working on overhauling the nymphomania section of the game, which has largely served as a playground of ideas and experimentations until now. It will soon take on a much more grand and immersive experience, but more on that in our backer update tomorrow. So if you want to learn more about that, check us out over at Patreon and Subscribestar.

Another thing we have plans for is to expand on the goblin scene, which used to set the stage for the game. We already have an outline of how that is going to look, but until then, we don't want our loving supporters to be deprived of content. So, we added another future character, Naviri, to Nagara's camp. If you want to re-experience the original goblin cavern scene before we rework it, you can now do so by talking to her in Nagara's camp.

This may have been a more short and sweet update, but we're expecting the next one to have a lot more meat to it. So stay tuned for that, but until then, thank you for your love and support.

Files

Fur Quests Windows Prototype 0.1.02.124.5.rar 653 MB
83 days ago

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